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Rank |
Visit Room |
1st Deposit Bonus* |
Review |
Rating |
Star |
1 |
William Hill Poker |
�1250 |
Read Review |
98% |
     |
2 |
Poker 770 |
200% up to $2000 |
Read Review |
97% |
     |
3 |
Ladbrokes Poker |
�1000 |
Read Review |
86% |
     |
|
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Rules Of Poker
GENERAL RULES
These rules apply to all our games. The rules used are almost identical to the rules used in a regular Las Vegas casino.
Hand Rankings
The winning hand is always determined by the best five card hand. Aces count as the highest card, except in a straight A-2-3-4-5 when the Ace counts as 1 (except in 2-7 Draw), and in High/Low games, where Aces count both as the highest and lowest card.
If two or more players are showing the same hand ranking the player with the higher cards wins.
If the hands are still tied the kicker(s) (the highest card(s) not held in common) will decide who's got the winning hand.
Examples:
Q-Q-Q-6-6 beats Q-Q-Q-5-5
Kh-7h-5h-3h-2h beats Qs-Js-Ts-8s-6s
A-A-K-T-6 beats A-A-Q-J-5
J-J-J-A-Q beats J-J-J-A-9
If there is an odd (1 cent) chip it goes to the winning player to the left of the dealer. In High/Low games the odd chip goes to the player winning the high hand. In Soko the player that was dealt cards first wins the odd chip.
Buy-in
Our games are played with a table stake. That means that you are only playing with the chips you have in front of you at the table. There is a minimum buy-in at each table and on the PL and NL tables there is also a maximum buy-in.
Sample of minimum buy-ins:
Texas Hold'em/Omaha Fixed Limit
Limit Min Buy-In Max Buy-In
� 0,25/0,50 � 3 Full bankroll
� 1/2 � 10 Full bankroll
� 2/4 � 20 Full bankroll
� 3/6 � 30 Full bankroll
� 5/10 � 50 Full bankroll
New player
A new player who wants to join a game played with blinds, must either come in on the big blind or will be required to post the equivalent of the big blind to start playing from other positions.
Missed blinds
A player that has missed a big blind can only come in on the big blind or will have to post this amount (live bet) to rejoin the game. Players that have missed both the small and the big blind must also post the equivalent of the small blind, or wait for his turn to post big blind. This money is considered as "dead" and goes directly to the pot.
All-in
If you have bet all of your available chips in a pot you are considered all-in. This means that you will remain in the pot until the showdown. A player that is all-in can only win as many chips from each player as he has put into the pot. If other players put in more chips a side pot will be created. More then one side pot can be created if several players are all-in.
Disconnect Protection
As a way to protect players from losses due to problems with their internet connection a system has been worked out to protect the players. This system is used by most card rooms on the Internet. It works as follows: If a player cannot act he will be treated as all-in if he has put money into the pot (if not his hand will be folded).
Every player will be allowed to be artificially all-in a fixed number of times per 24 hours. The all-ins should not be misused. If the management discovers that a player uses the option to be all-in to gain advantages, he will be warned and if it happens again his account will be closed. It is only possible to become artificialy all-in in Fixed Limit and Spread Limit games, not in PL , �PL and NL games, and only in cash games. We recommend that you only play higher limits if you have confirmed the reliability of your internet connection.
Server Crash
In case our server crashes, all players at the tables will have their money returned to their player accounts. All games that were running at the moment of the crash will be cancelled and all the chips in the pot returned to the players who participated. We are aware that this can be frustrating for some players, especially if you hold a big hand, but this is the only way to fairly deal with such occurances.
LIMITS
General
In all Limits, a raise must be at least as high as the previous Bet/Raise unless a player is going All-in.
Fixed Limit
There is a limit set for each table that determines the blinds and the betting. The big blind equals to the lower limit (for example if the limit is � 5/10 then the big blind is � 5). The lower limit is used in the first two betting rounds and the higher limit in the final two rounds of betting. The maximum number of bets that can be made in one betting round is 4 (bet + 3 raises).
Spread Limit
In spread limit the minimum bet on all betting rounds equals to the big blind. The maximum bet varies on the different rounds. In the limit that is called � 1-2-3 the maximum bet on the first two betting rounds is � 1, on fourth street � 2 and on fifth street �3. All raises must match the previous raise except when the pot is being capped. The cap at each round is 3 x the limit.
No Limit
In No Limit games, players are allowed to bet any amount at any time. The only limitation is how much money you have at the table. The minimum bet is equal to the size of the big blind.
Pot Limit
In Pot Limit games, players are allowed to bet any amount at any time up to the size of the pot. The minimum bet is equal to the size of the big blind or the bring-in.
�Pot Limit
In Half Pot Limit games, players are allowed to bet any amount at any time up to 50% of the size of the pot. The minimum bet is equal to the size of the big blind or the bring-in.
RAKE
Our Fun Money games are all free of charge. If you play for real money a small charge, which is called rake, is taken from the pot. Only pots where a flop is dealt in Texas or Omaha, a third card is dealt in Soko, a fourth card is dealt in 7-stud or a draw is made in 5-Draw and 2-7 Triple Draw are raked. Only players who are dealt cards (active players) are counted as being seated.
No Limit, Pot Limit, �Pot Limit, Fixed Limit and Spread Limit:
�0.01 in rake for each �0.20 in the pot and capped at �0.75 for 2 players seated, �2.00 for 3 players and �3.00 for 4-10 players. For pots between �0.20 and �0.39 the rake is �0.02.
TEXAS HOLD'EM
Players
Up to 10 players are allowed to play in the same table.
Dealer
In Texas Hold'em a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
Texas Hold'em is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind.
The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 2 cards dealt face down. These 2 cards are called the "hole cards". After that there will be 3 community cards dealt face up on the board, "the flop". Then another community card, "the turn" or "fourth street" will be dealt. Finally the last community card, "the river" or "fifth street", will make it 5 cards showing on the board.
Betting order
In Texas Hold'em there are 4 betting rounds. The first betting round takes place after each player is dealt his hole cards. In this round the player to the left of the big blind is first to act. In the following betting rounds the first active player to the left of the dealer button starts the action.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot. The players are allowed to use 1 or 2 of their hole cards, but they can also "play the board" meaning that they use all 5 cards on the board. If two or more players show the same hand they split the pot.
If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the first remaining player to the left of the dealer shows his hand first.
OMAHA
Players
Up to 8 players are allowed to play in the same table.
Dealer
In Omaha a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
Omaha is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind. The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 4 cards dealt face down. These 4 cards are called the "hole cards". After that there will be 3 community cards dealt face up on the board, "the flop". Then another community card, "the turn" or "fourth street" will be dealt. Finally the last community card, "the river" or "fifth street", will make it 5 cards showing on the board.
Betting order
In Omaha there are 4 betting rounds. The first betting round takes place after each player is dealt his hole cards. In this round the player to the left of the big blind is first to act. In the following betting rounds the first active player to the left of the dealer button starts the action.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot. The players must use exactly 2 of their 4 hole cards and 3 community cards. If two or more players show the same hand they split the pot. If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the first remaining player to the left of the dealer shows his hand first.
5-CARD OMAHA
Players
Up to 8 players are allowed to play in the same table.
Dealer
In Omaha a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
Omaha is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind. The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 5 cards dealt face down. These 5 cards are called the "hole cards". After that there will be 3 community cards dealt face up on the board, "the flop". Then another community card, "the turn" or "fourth street" will be dealt. Finally the last community card, "the river" or "fifth street", will make it 5 cards showing on the board.
Betting order
In Omaha there are 4 betting rounds. The first betting round takes place after each player is dealt his hole cards. In this round the player to the left of the big blind is first to act. In the following betting rounds the first active player to the left of the dealer button starts the action.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot. The players must use exactly 2 of their 5 hole cards and 3 community cards. If two or more players show the same hand they split the pot. If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the first remaining player to the left of the dealer shows his hand first.
OMAHA High/Low (8 or better)
Players
Up to 8 players are allowed to play in the same game.
Dealer
In Omaha H/L a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
Omaha H/L is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind. The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 4 cards dealt face down. These 4 cards are called the "hole cards". After that there will be 3 community cards dealt face up on the board, "the flop". Then another community card, "the turn" or "fourth street" will be dealt. Finally the last community card, "the river" or "fifth street", will make it 5 cards showing on the board.
Betting order
In Omaha H/L there are 4 betting rounds. The first betting round takes place after each player is dealt his hole cards. In this round the player to the left of the big blind is first to act. In the following betting rounds the first active player to the left of the dealer button starts the action.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the high pot and the lowest 5 card hand wins the low pot if the hand qualifies (see below). The players must use exactly 2 of their 4 hole cards and 3 community cards. If two or more players show the same winning hand they split the pot. If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the first remaining player to the left of the dealer shows his hand first.
The pot is split between the best hand for high and the best hand for low. Omaha H/L is played with an �8 or better� qualifier, which means that a hand must be, at worst, an 8 for low to be eligible to win the low portion of the pot.
5-CARD OMAHA High/Low
Players
Up to 8 players are allowed to play in the same game.
Dealer
In Omaha H/L a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
Omaha H/L is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind. The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 5 cards dealt face down. These 5 cards are called the "hole cards". After that there will be 3 community cards dealt face up on the board, "the flop". Then another community card, "the turn" or "fourth street" will be dealt. Finally the last community card, "the river" or "fifth street", will make it 5 cards showing on the board.
Betting order
In Omaha H/L there are 4 betting rounds. The first betting round takes place after each player is dealt his hole cards. In this round the player to the left of the big blind is first to act. In the following betting rounds the first active player to the left of the dealer button starts the action.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the high pot and the lowest 5 card hand wins the low pot if the hand qualifies (see below). The players must use exactly 2 of their 5 hole cards and 3 community cards. If two or more players show the same winning hand they split the pot. If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the first remaining player to the left of the dealer shows his hand first.
The pot is split between the best hand for high and the best hand for low. Omaha H/L is played with an �8 or better� qualifier, which means that a hand must be, at worst, an 8 for low to be eligible to win the low portion of the pot.
SOKO
Please, be aware of the difference compared to �normal� hand ranking as a 4-Flush and 4-Straight beats One Pair!
Players
Up to 8 players are allowed to play in the same game.
Deal
Cards are dealt clockwise starting with the first active player after the dealer box.
Ante
Soko is played with an ante. Before any cards are dealt the antes must be posted.
Deal
Each player receives 2 cards, one dealt face down and one face up. The card you are dealt first is your "hole card" and cannot be seen by the other players. This is indicated with grey background. After that there will be 3 more cards dealt face up to each remaining player.
Bring-in
The player showing the highest card after the deal must make a forced bet (bring-in) that usually amounts to 2 x the ante or make a bet higher than that if the limits allow it. For the purposes of determining the bring-in, ties in card rank are broken by suit, with the order being spades, hearts, diamonds and clubs (in descending order). After the initial bring-in or bet is made action continuous clockwise until betting is completed for the round.
Betting order
In Soko there are 4 betting rounds. The first betting round takes place after each player is dealt his first two cards. Then a 3rd, 4th and 5th card is dealt to each player and another betting round starts.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner (kickers count). The best 5 card hand wins the pot. If two or more players show the same hand they split the pot. If there is an odd chip it goes to the player nearest the dealer box.
If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the player showing the highest hand on the board shows his hand first.
Hand Ranking in Soko
1. Royal Flush
2. Straight Flush
3. Four of a Kind
4. Full House
5. Flush
6. Straight
7. Three of a Kind
8. Two Pairs
9. 4-Flush
10. 4-Straight
11. One Pair
12. High Cards
7-CARD STUD
Players
Up to 8 players are allowed to play in the same game.
Ante
7-card Stud is played with an ante. Before any cards are dealt the antes must be posted.
Deal
Each player receives 3 cards, two dealt face down and one face up. The cards you are dealt first are your "hole cards" and cannot be seen by the other players. This is indicated with grey background. After that there will be 3 more cards dealt face up and one card dealt face down to each remaining player.
Bring-in
The player showing the lowest card in fixed limit and the highest card in pot limit after the deal must make a forced bet (bring-in) that usually amounts to 2 x the ante or make a bet higher than that if the limit allows it. For the purposes of determining the bring-in, ties in card rank are broken by suit, with the order being spades, hearts, diamonds and clubs (in descending order). After the initial bring-in or bet is made action continuous clockwise until betting is completed for the round.
Betting order
In 7-card Stud there are 5 betting rounds. The first betting round takes place after each player is dealt his first three cards. Then a 4th, 5th, 6th and 7th card is dealt to each player and another betting round starts after each card. The player showing the highest hand on the board is first to act in each round.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot (kickers count). If two or more players show the same hand they split the pot. If there is an odd chip it goes to the player nearest the dealer box. If there was betting on seventh street the player who made the last bet or raise must show his hand first. If there was no betting the player showing the highest hand on the board shows his hand first.
Special rules
If any player shows a pair on 4th street it is possible to bet/raise double the limit in Fixed Limit games. A maximum of 3 raises is allowed, no matter the size of each raise.
If there are not enough cards left in the deck to deal every player his 7th card a community card is dealt face up in the middle of the table. In this case all the players use the same card as their 7th card and no betting is allowed on this round.
7-CARD STUD High/Low (8 or better)
Players
Up to 8 players are allowed to play in the same game.
Ante
7-card Stud H/L is played with an ante. Before any cards are dealt the antes must be posted.
Deal
Each player receives 3 cards, two dealt face down and one face up. The cards you are dealt first is your "hole cards" and cannot be seen by the other players. This is indicated with grey background. After that there will be 3 more cards dealt face up and one card dealt face down to each remaining player.
Bring-in
The player showing the lowest card after the deal must make a forced bet (bring-in) that usually amounts to 2 x the ante or make a bet higher than that if the limit allows it. For the purposes of determining the bring-in, ties in card rank are broken by suit, with the order being spades, hearts, diamonds and clubs (in descending order). After the initial bring-in or bet is made action continuous clockwise until betting is completed for the round.
Betting order
In 7-card Stud there are 5 betting rounds. The first betting round takes place after each player is dealt his first three cards. Then a 4th, 5th, 6th and 7th card is dealt to each player and another betting round starts after each card. The player showing the highest hand on the board is first to act in each round.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot (kickers count). If two or more players show the same hand they split that part of the pot. If there is an odd chip it goes to the player winning the high hand and in case the pot is split between several high hands the player nearest the dealer box gets the odd chip. If there was betting on seventh street the player who made the last bet or raise must show his hand first. If there was no betting the player showing the highest hand on the board shows his hand first.
The pot is split between the best hand for high and the best hand for low. 7-card Stud H/L is played with an �8 or better� qualifier, which means that a hand must be, at worst, an 8 for low to be eligible to win the low portion of the pot.
Special rule
If there is not enough cards left in the deck to deal every player his 7th card a community card is dealt face up in the middle of the table. In this case all the players use the same card as their 7th card and no betting is allowed on this round.
5-CARD DRAW
Players
Up to 6 players are allowed to play in the same game.
Dealer
In 5-card Draw a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
5-card Draw is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind.
The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 5 cards dealt face down.
Draw
After the first betting round is completed each player is allowed to discard 0-5 cards and will draw new cards. Each player have 30 seconds to draw cards, if he fails to act within this time he will stand pat (draw 0 cards) and not be able to bet or raise the pot after the draw. To make the draw you click on the cards you want to discard and press the �Discard� button. The cards you have chosen to discard will be grey. Before you have pressed the �Discard� button you can change your selection by clicking on the grey card again.
Betting order
In 5-card Draw there are 2 betting rounds. The first betting round takes place after each player is dealt his 5 cards. In this round the player to the left of the big blind is first to act. In the next betting round, after the draw, the first active player to the left of the dealer button starts the action. Both players with and without a blind are allowed to raise the pot.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot. If two or more players show the same hand they split the pot.
If there was betting after the draw the player who made the last bet or raise must show his hand first. If there was no betting, the first remaining player to the left of the dealer shows his hand first.
In the very rare event that there are insufficient cards remaining to complete the draw, the mucked and discarded cards are shuffled and used to complete the draw. A player will never get back his own discards but may receive another player�s discards.
DEUCE TO SEVEN (2-7) TRIPLE DRAW
Hand Rankings
In 2-7 Triple Draw the lowest 5 card hand wins the pot. The best hand is 2-3-4-5-7. Ace play for high only and straights and flushes counts against you.
Because Aces play for high, 2-3-4-5-A is not considered a straight but an �Ace high�.
Players
Up to 6 players are allowed to play in the same game.
Dealer
In 2-7 Triple Draw a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
2-7 Triple Draw is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind.
The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players in the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 5 cards dealt face down.
Draws
After the first betting round is completed each player is allowed to discard 0-5 cards and will draw new cards. After each draw there is another betting round. This is repeated until everyone still in the pot has had the option to draw a total of three times. Each player have 30 seconds to draw cards, if he fails to act within this time he will stand pat (draw 0 cards) and not be able to bet or raise the pot in the next betting round. If he acts in time during the next draw he will be able to bet in that round.
To make the draw you click on the cards you want to discard and press the �Discard� button. The cards you have chosen to discard will be grey. Before you have pressed the �Discard� button you can change your selection by clicking on the grey card again.
Betting order
In 2-7 Triple Draw there are 4 betting rounds and the same structure as in Texas Hold�em Limit is used. The first betting round takes place after each player is dealt his 5 cards. In this round the player to the left of the big blind is first to act. In the following betting rounds, after each draw, the first active player to the left of the dealer button starts the action. Both players with and without a blind are allowed to raise the pot.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The lowest 5 card hand wins the pot. If two or more players show the same hand they split the pot.
If there was betting after the last draw the player who made the last bet or raise must show his hand first. If there was no betting, the first remaining player to the left of the dealer shows his hand first.
Insufficient cards
If insufficient cards remain to complete the draw the mucked and discarded cards are shuffled and used to complete the draw. A player will never get back the cards he discarded in that draw but may receive another players discards.
AMERICANA
Please, be aware that Americana is played with a deck of thirty-two (32) cards from Ace to Seven.
In Americana A-7-8-9-10 counts as the lowest Straight.
There is also a difference compared to "normal" hand ranking as a Flush beats a Full House.
Players
Up to 6 players are allowed to play in the same game.
Dealer
Cards are dealt clockwise starting with the first active player after the dealer box.
Ante
Americana is played with an ante. Before any cards are dealt the antes must be posted.
Deal
Each player receives 2 cards, one dealt face down and one face up. The card you are dealt first is your "hole card" and cannot be seen by the other players. This is indicated with grey background. After that there will be 3 more cards dealt face up to each remaining player.
Bring-in
The player showing the highest card after the deal must make a forced bet (bring-in) that usually amounts to 2 x the ante or make a bet higher than that if the limits allow it. For the purposes of determining the bring-in, ties in card rank are broken by suit, with the order being spades, hearts, diamonds and clubs (in descending order). After the initial bring-in or bet is made action continuous clockwise until betting is completed for the round.
Betting order
In Americana there are 4 betting rounds. The first betting round takes place after each player is dealt his first two cards. Then a 3rd, 4th and 5th card is dealt to each player and another betting round starts.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner (kickers count). The best 5 card hand wins the pot. If two or more players show the same hand they split the pot. If there is an odd chip it goes to the player nearest the dealer box.
If there was betting on fifth street the player who made the last bet or raise must show his hand first. If there was no betting the player showing the highest hand on the board shows his hand first.
Hand Ranking in Americana
1. Royal Flush
2. Straight Flush
3. Four of a Kind
4. Flush
5. Full House
6. Straight
7. Three of a Kind
8. Two Pairs
9. One Pair
10. High Cards
TELESINA
Please, be aware of that Telesina is played with a �French� deck with thirty-two cards from Ace to Seven.
Players
Up to 6 players are allowed to play in the same game.
Dealer
Cards are dealt clockwise starting with the first active player after the dealer button.
Ante
Telesina is played with an ante. Before any cards are dealt the antes must be posted by every player in the game.
Deal
Each player receives 2 cards, one dealt face down and one face up. The card you are dealt first is your "hole card" and cannot be seen by the other players. This is indicated with grey background. After that there will be 3 more cards dealt face up to each remaining player. After the fifth card has been dealt to remaining players and the betting round is over, one card is placed in the middle of the table. This is called the Vela community card and it can be used by all players to improve their hands and start a last round of betting.
Bring-In
The player showing the highest card after the deal must make a forced bet (bring-in) that usually amounts to 2 x the ante or make a bet higher than that if the limits allow it. For the purposes of determining the bring-in, ties in card rank are broken by suit, with the order being Hearts, Diamonds, Clubs and Spades (in descending order). After the initial bring-in or bet is made action continuous clockwise until betting is completed for the round.
Betting order
In Telesina there are 5 betting rounds. The first betting round takes place after each player is dealt his first two cards. Then a 3rd, 4th and 5th card is dealt to each player with a betting round after each new card. The last betting round take place after the Vela card is revealed.
Showdown
If no more betting takes place, after all the cards have been dealt out and the Vela card is revealed, there is a showdown to determine the winner. The best 5 card hand wins the pot. If two or more players show the same hand they split the pot. If there is an odd chip it goes to the player nearest the dealer box.
If there was betting on 5th street the player who made the last bet or raise must show his hand first. If there was no betting the player showing the highest hand on the board shows his hand first.
Hand Ranking in Telesina
Straight Flush
Four of a Kind
Flush
Full House
Straight
Three of a Kind
Two Pair
One Pair
High Card
Straight Flush
Five cards in numerical sequence and in the same suit.
If two players have Straight Flush the one with the highest card in the Straight Flush wins. In case the highest card is equal in value the Straight Flush with the highest suit wins.
There is one special rule: if it�s only two players left in the pot the highest Straight Flush (A, K, Q, J, T in Hearts) is beaten by the lowest Straight Flush (T, 9, 8, 7, A in Spades).
Four of a Kind
Four cards of the same numerical value. If two players have Four of a Kind the one with the highest numerical Four of a Kind wins.
Flush
Five cards of the same suit. If two players have flush the one with the highest suit (in order Hearts, Diamonds, Clubs and Spades) of the flush wins.
Full House
Three of a Kind and a Pair.
If two players hold Full House the one with the highest Three of a Kind wins.
Straight
Five cards in numerical sequence and with different suits.
Ace can be used at the top of the straight (A, K, Q, J, T) and at the bottom of a low straight (T, 9, 8, 7, A).
In case two players are holding straights, the one with the highest card wins.
If two players have straights with highest card of the same numerical value the player with the highest suit of the highest card wins.
Three of a Kind
Three cards of the same numerical value.
In case two or more players are holding Three of a Kind, the one with the highest numerical Three of a Kind wins.
Two Pair
Ranking of different Two Pair hands works as follows:
With two players having Two Pair the player with highest numerical value of his highest pair wins. If both the highest pairs are equal the player with the highest second pair wins. If even the second pair is of the same numerical value the highest fifth card will decide who wins. In case of the Vela card being the highest kicker in deciding between two equal Two Pair-hands the player holding the highest suit in the highest pair wins.
One Pair
Two cards of the same numerical value. If two players have the same kind of pair, their remaining three cards are significant and the player with the highest side card (kicker) wins. If the highest cards of both players are equal the second highest card wins and so on. If all three cards are equal the suit of the highest kicker decides the winner.
High Card
The ranking order of the cards are from Ace to Seven and accordingly to the
suits Hearts, Diamonds, Clubs and Spades. For example a player holding Ace of Hearts and Queen of Clubs beats a player holding Ace of Diamonds and King of Clubs.
32-CARD DRAW
Please note, that 32-Card Draw is played with a deck of thirty-two (32) cards from Ace to Seven.
In 32-Card Draw A-7-8-9-10 counts as the lowest Straight.
There is also a difference compared to "normal" hand rankings as a Flush beats a Full House. In case two players hold the exact same hand the suit of the cards determines the winner. The ranking order of the suits is Hearts, Diamonds, Clubs and Spades.
Players
Up to 5 players are able to play in the same game.
Dealer
In 32-Card Draw a button (the "dealer button") indicates who the dealer is. The deal moves clockwise between the players.
Blinds
32-Card Draw is played with two blinds, the "small blind" and the "big blind". Before any cards are dealt the blinds must be posted. The player to the left of the dealer posts the small blind and the next player in turn posts the big blind.
The blinds are considered as "live" bets. If you have posted a blind you are only required to make up the difference, if any, between the blind and the current bet. The players on the blinds have the option to fold, call, check or raise in turn.
Deal
Each player receives 5 cards dealt face down.
Draw
After the first betting round is completed each player is allowed to discard 0-4 cards and will draw new cards. Each player has 30 seconds to draw cards, if he fails to act within this time he will stand pat (draw 0 cards) and not be able to bet or raise the pot after the draw. To make the draw you click on the cards you want to discard and press the �Discard� button. The cards you have chosen to discard will be grey. Before you have pressed the �Discard� button you can change your selection by clicking on the grey card again.
Betting order
In 32-Card Draw there are two (2) betting rounds. The first betting round takes place after each player is dealt his 5 cards. In this round the player to the left of the big blind is first to act. In the next betting round, after the draw, the first active player after the big blind starts the betting action. Both players with and without a blind are allowed to raise the pot.
Showdown
If no more betting takes place, after all the cards have been dealt out, there is a showdown to determine the winner. The best 5 card hand wins the pot. As suits count there can not be an automatic split of the pot.
If there was betting after the draw the player who made the last bet or raise must show his hand first. If there was no betting or completed split, the first remaining player after the big blind shows his hand first. The same rules are applied when there are side pots or one or more players are all-in before the draw.
In the event that there are insufficient cards remaining to complete the draw, the mucked and discarded cards are shuffled and used to complete the draw. A player will never get back his own discards but may receive another player�s discards.
Split Feature
32-Card Draw has a special feature which is a split button which appears next to the regular buttons for the first player to act after the draw. If all players in a pot chose to split the pot the amount is divided equally amongst the active players in that pot.
If the first player to act clicks split, the next player to act will have the split button. This action can continue through all players. If any player chooses any action besides split, all other players will not have a split button.
In case there is one side pot or more, a player always has the right to decline a split. However, his action only affects the pots that he is involved in.
Hand Ranking
The rules determining the ranking of the hand are such that there will never be a tie between two hands.
1. Royal Flush
2. Straight Flush
3. Four of a Kind
4. Flush
5. Full House
6. Straight
7. Three of a Kind
8. Two Pairs
9. One Pair
10. High Cards
Suit Ranking
1. Hearts
2. Diamonds
3. Clubs
4. Spades
Royal Flush:
An Ace, King, Queen, Jack and Ten in the same suit.
When two or more players have a Royal Flush: The Royal Flush with the highest suit wins.
Straight Flush:
Five cards in sequence, of the same suit.
When two or more players have a Straight Flush: Highest rank at the top of the sequence wins. If the highest rank is the same, the highest suit of the Straight Flushes wins.
Aces can play for high or low, so a Straight Flush can be A-7-8-9-10 or 10-J-Q-K-A. A-7-8-9-10 is the lowest Straight Flush.
Four of a Kind:
Four cards of the same rank, and one side card.
When two or more players have four of a kind: Highest four of a kind wins.
Flush:
Five cards of the same suit.
When two or more players have a Flush, the player holding the highest ranked card wins. If necessary, the second-highest, third-highest, fourth-highest, and fifth-highest cards can be used to decide the winner. If the five cards are all of the same rank, the highest suit wins.
Full House:
Three cards of the same rank, and two cards of a different, matching rank.
When two or more players have a Full House, highest three matching cards wins the pot.
Straight:
Five cards in sequence.
When two or more players have a Straight, highest ranking card at the top of the sequence wins. If the highest rank is the same, the highest suit of the highest ranking card wins. Aces can play for high or low, so a Straight can be A-7-8-9-10 or 10-J-Q-K-A. A-7-8-9-10 is the lowest Straight.
Three of a Kind:
Three cards of the same rank, and two unrelated side cards.
When two or more players have three of a kind, highest ranking three of a kind wins.
Two Pairs:
Two cards of a matching rank, another two cards of a different matching rank, and one side card.
When two or more players have two pairs, highest pair wins. If players have the same highest pair, highest second pair wins. If both players have identical pairs, highest ranked side card wins. If they have identical pairs and the same rank of the side card, the highest suit of the side card wins.
One Pair:
Two cards of a matching rank, and three unrelated side cards.
When two or more players have a pair: Highest pair wins. If players have the same pair, the highest ranked side card wins, and if necessary, the second-highest and third-highest side card rank can be used to decide the winner. If both have the same pair and same ranked side cards, the highest suit of the highest side card wins.
High Cards:
Any hand that does not qualify under a category listed above.
When two or more players have no pair, highest ranked card wins. The second-highest, third-highest, fourth-highest and smallest card rank can be used to decide the winner. If all the ranks of the cards are the same, the highest suit of the highest card will decide the winner
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